The Circus celebrates a successful job by celebrating in the hamlet of Mirinda and quickly find out that rest can be just as dangerous as flying.
Skeleton Crew Presents: Flying Circus 4: Hook
Our still-not-the-Checkmates-Flying-Circus gets involve in unwise deals with the fey so that they can resume their mission. They fly straight into a trap where they must fend off bandits or lose all their savings to ransoms.
Skeleton Crew Presents: Flying Circus 3: Bait
The Untitled Flying Circus takes flight once again, starting their solo career by escorting a scientific expedition from the Healer's Lodge of the Micco Federation. As they leave the familiar delta, they venture deep into the forbidding Green Sky Forest, where they meet first hand the awesoness of the Wild. Thunderswans not included*.
Skeleton Crew Presents: Flying Circus 1: Checkmate
We meet our intrepid pilots as they escort a dirigibles carrying precious skywhalebone, finding themselves in an intense dogfight over the cloud forests of the Gradient Archipelago. Contract issues ensue.